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Computing

Week 2

Wow! Your toys were fantastic! Well done. I hope you've all enjoyed making them. 

 

So I'm now going to be setting you all a challenge each week. Each challenge will teach you something else about using Scratch to code. 

 

Here's the first challenge Programming Movement.

 

Week 1

Hello!

 

I was so impressed by how hard you were all working on your toys in our Computing lessons. I thought that you might like to finish off your toy and I can't wait to see what you come up with. 

 

You'll need to go on to www.scratch.mit.edu and login using:

Username: fixbyy34

Password: fixbyschool

If you can't find your toy, check the trash folder. If it isn't in there then start again. 

 

Remember, these are the steps that you need to follow:

  1. Design your toy (Sprite 1) 
  2. Design your button - this is your input (Sprite 2)
  3. Create an output for your toy (Costume 2) - don't forget my tip of duplicating costume 1, just click and hold down until the option to duplicate pops up. 
  4. Code your button. 
  5. Code your toy. 
  6. CHALLENGE 1: Can you make your toy switch back to costume 1 after a 10 second wait?
  7. CHALLENGE 2: Can you add another costume (output)? Do you need another input? (button)

 

DON'T FORGET TO SAVE YOUR WORK WHEN YOU HAVE FINISHED!

 

See you all soon,

Mrs Buttery.

 

 

 

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